The Render Network has rendered a total of 79,720,724 frames on its own Foundation dashboard. The same September 6, 2026 read shows 5,600 total nodes since inception. Cumulative burn stands at 1,535,392 RENDER, measured against an Emissions Schedule for Year 1 allocating 9,126,804 RENDER to aid the network. Those two figures anchor the Render Network statistics that follow.
Almost everything measurable here is published by the network itself. That covers frame throughput, node counts, the token supply ladder, the burn and mint equilibrium, node operator reward rates, and every governance vote tally. Market figures carry a snapshot timestamp because they move hourly.
Key Takeaways
- Cumulative RENDER burned to date is 1,535,392, which is roughly 16.8% of the first-year emissions allocation on its own.
- Circulating Supply reads 555,591,896 RENDER on the Foundation dashboard, while CoinGecko’s API reports a circulating supply of 518,772,101 on the same day.
- Under RNP-022, rendering node operators draw 15,000 RENDER per week for job rewards and 2,800 RENDER per week for availability, a total of 17,800 RENDER per epoch.
- RNP-021 proposed increasing the baseline job rewards for an RTX 4090 from 10 RENDER to 25 RENDER per epoch for the near term.
- Salad operates 60,000 daily active machines across 180+ countries, the network that RNP-023 brought in as a subnet.
- Network usage grew +200% YoY in 2024 against 2023, then +87% YoY in 2025 against the same period a year earlier.
Editor’s Choice
- Frames rendered: 79,720,724 total frames rendered across the network’s lifetime.
- Max supply: 644,168,762 RENDER, the ceiling published on the Foundation dashboard.
- Year 3 emissions: Per RNP-022, Year 3 BME emissions follow the same schedule as Year 2 at 5.9 million RENDER.
- Enterprise capacity: RNP-021 supports aggregate compute capacity equivalent to up to 1,200 NVIDIA H200 GPUs.
- Salad projection: Based on previous revenues and excluding Salad’s growth trajectory, combined revenue projections for year one after integration are approximately $4.3 million.
- Market snapshot: RENDER carried a market capitalisation of $787,012,318 and a market cap rank of 86 on September 6, 2026.
Render Network Statistics: Frames Rendered and Node Count
- Total frames rendered reached 79,720,724 across the network’s lifetime.
- Total nodes since inception reached 5,600, a cumulative count rather than a live concurrent figure.
- The latest epoch burn was 16,703.4 RENDER.
- The latest node operator reward was 15,000 RENDER.
- Cumulative burned to Date reached 1,535,392 RENDER.
- RNP-019 estimated an 8,500 RENDER/month pool for roughly 100 initial nodes on the compute side, a figure the Render Network knowledge base ties back to the burn and mint equilibrium.
| Render Network counter | Value |
|---|---|
| Total frames rendered | 79,720,724 |
| Total nodes since inception | 5,600 |
| Latest node operator reward | 15,000 RENDER |
| Latest epoch burn | 16,703.4 RENDER |
| Cumulative burned to date | 1,535,392 RENDER |
Source: Render Network Foundation dashboard, September 2026
About This Data
Every figure traces to a captured excerpt. The set spans the Render Network Foundation dashboard, its knowledge base, seven numbered governance proposals, one company announcement, and one market-data API read. Only primary or official publications qualified. Figures are reviewed on a rolling basis when those sources publish new editions.
RENDER Token Supply Statistics
- CoinGecko reported total supply of 533,532,274 RENDER at the September 6, 2026 snapshot.
- CoinGecko reported a max supply of 644,245,094 RENDER, a slightly different ceiling from the Foundation’s own figure.
- The two published circulating-supply figures differ by 36,819,795 RENDER.
- Circulating supply nets out a Bridge Escrow Balance of 9,767,164 and Leftover Emissions of 2,566,770 RENDER.
- RENDER’s fully diluted valuation stood at $809,404,498 at the same snapshot.
Two circulating-supply numbers that differ by tens of millions of tokens are a definitional gap rather than an error. The Foundation’s ladder starts from the Ethereum ceiling and nets out escrow. An aggregator starts from what it can observe on-chain, so note which figure a given comparison used.
Supply that expands on a schedule and contracts on usage is not a fixed-cap asset. It behaves closer to the issuance mechanics tracked across stablecoins such as Binance USD.
Recent Developments
- April 2026: RNP-023 passed the community vote, and Salad will now become an exclusive subnet on the Render Network.
- April 2026: Salad brought 60,000 daily active machines across 180+ countries into the arrangement.
- September 2026: The Foundation dashboard showed a latest epoch burn of 16,703.4 RENDER against a latest node operator reward of 15,000 RENDER at the September 6 read.
- December 2025: The RNP-022 final vote closed on 12/18/2025 with 2.6 million RENDER recorded.
- November 2025: The RNP-021 final vote on enterprise-grade compute closed on 11/18/2025 with 4.6 million RENDER in favour and 0 against.
- November 2025: The RNP-020 community vote closed on 11/22/2025 with 254,100 RENDER in favour and 3.3 million against.
RENDER Supply on Solana and Token Migration Statistics
- Tokens upgraded from Ethereum RNDR to Solana RENDER reached 77%, with 423 million RENDER upgraded through October 2025.
- The public sale opened in Oct 2017 at a public sale price of 1 RNDR = $0.25 USD equivalent.
- The ETH/RNDR exchange rate was 1150 RNDR per 1 ETH for the token sale.
- Public sale buyers received a 20% Genesis Bonus, and private sale buyers received a 2.5% to 30% bonus.
- Migration used a ratio of 1 RNDR old to 1 RNDR new and stays open indefinitely.
| Supply and migration measure | RENDER |
|---|---|
| Circulating supply on Solana | 472,442,641 |
| Bridge escrow balance | 9,767,164 |
| Leftover emissions | 2,566,770 |
| Legacy RNDR minted supply limit | 536,870,912 |
Source: Render Network Foundation dashboard and knowledge base, September 2026
Two supply ledgers exist at once because of that migration. Any figure quoted without a chain qualifier is therefore ambiguous. Token movement across the two chains follows the wallet-level patterns documented in the broader Web3 data.
RENDER Burn and Mint Equilibrium Statistics
- Cumulative burn equals about 10.2% of the Year 1 and Year 2 emission allocations combined.
- Emissions are allocated on an epoch-by-epoch basis, typically spanning a week period based on network usage.
- Network emissions are distributed on a predefined declining schedule, viewable under RNP-001 and RNP-003.
- Adjustments to epoch durations can be made by a governance vote to respond to changes in network utilization.
- Salad describes the burns-exceed-mints design of its integration as deliberate.
| Burn and mint element | Detail |
|---|---|
| Pricing | Rendering and AI tasks priced in fiat, paid in the equivalent RENDER |
| Burn trigger | RENDER burned in exchange for completion of the work |
| Epoch length | Typically a week, adjustable by governance vote |
| Emission curve | Predefined declining schedule under RNP-001 and RNP-003 |
| Year 1 allocation | 9,126,804 RENDER |
| Year 2 allocation | 5,905,580 RENDER |
Source: Render Network knowledge base and RNP-006 and RNP-018, 2026
By the numbers: Cumulative burn since inception reaches 1,535,392 RENDER on the Render Network Foundation dashboard, against 9,126,804 RENDER allocated in the first emission year and 5,905,580 in the second. The burn side has a long way to travel before it offsets a single year of scheduled emissions.
How does Render Network’s burn and mint equilibrium work?
Creators pay for completed jobs by converting fiat to RENDER, and the RENDER is subsequently burned in exchange for completion of the work. New tokens are minted separately on the emission schedule and routed to node operators and grant recipients. Predictable token emissions within the model incentivize GPU suppliers to serve the network’s growing demand.
RENDER Emissions Schedule Statistics
- Emissions during Year 2 were 5.9 million RENDER, as confirmed by RNP-001.
- Operations, R&D, and growth initiatives take 50% of the Year 3 budget.
- Year 3 sits about 35.4% below the first-year allocation.
- In RNP-018, the community passed an Emissions Schedule for Year 2 allocating 5,905,580 RENDER to aid the network.
- Year 3 allocates 1.5 million RENDER to node rewards across rendering and compute subnets.
A declining emission curve is the closest thing a compute network has to monetary policy. It carries the trade-off any issuer faces: fund growth now, or dilute holders later. The mechanics rhyme with the supply-side pressures tracked in the macro inflation data. The difference is that a token-weighted vote sets this schedule, not a central bank.
RENDER Node Operator Reward Statistics
- Weekly reward levels work out to approximately 71,000 to 90,000 RENDER per month, depending on whether a month includes 4 or 5 epochs.
- Availability rewards run at 2 RENDER/epoch per node, prorated by uptime, with epochs aligned weekly with rendering nodes.
- The Foundation is authorised to increase compute rewards by up to 3x as the model is trialed with market forces.
- A combined cap of 100,000 RENDER/month applies for the remainder of 2025, covering traditional node rewards and block rental contracts together.
- RNP-019 describes its monthly pool as an estimate, not a cap, with no per-node ceiling.
| Reward stream | Rate |
|---|---|
| Rendering network job rewards | 15,000 RENDER per week |
| Rendering network availability rewards | 2,800 RENDER per week |
| Rendering network total | 17,800 RENDER per epoch |
| Compute subnet availability | 2 RENDER per epoch |
| Compute subnet job baseline, RTX 4090 | 25 RENDER per epoch |
Source: Render Network Proposals RNP-019, RNP-021 and RNP-022
How many GPU nodes has the Render Network had?
The dashboard reports 5,600 total nodes since inception, which is a cumulative count and not a live concurrent figure. On the compute side, RNP-019 sized its initial cohort at roughly 100 nodes, with enterprise hardware added later under a separate proposal.
Render Compute Subnet GPU Reward Statistics
- Job rewards start at a 10 RENDER/epoch baseline for an RTX 4090 at 100% utilization, scaled by Specification Multiplier and time worked.
- The published formula is 10 RENDER x Multiplier x (Hours Worked / 168).
- Indicative hourly pricing runs $0.45–$0.69/hr for an RTX 5090, $0.35/hr for an RTX 4090, and $0.31/hr for an RTX 3090.
- RNP-021 extends eligibility to enterprise-grade GPUs including the H100, H200, A100, L40, L4, and T4, plus AMD Instinct MI300 series and Intel Data Center GPU Max series.
- A unified compute emissions pool ensures equitable rewards, with adjustments for higher-performance hardware.
Every scored card in that rubric is an NVIDIA part. That ties the subnet’s supply curve to one vendor’s release cadence. The proposal cites a data center GPU market projected to grow from $83 billion in 2025 to $353 billion by 2030, a CAGR of 33.65%. Demand for AI, Machine learning, and high-performance computing drives that projection.
Render Compute Node Specification Statistics
- The baseline configuration is an RTX 4090 with 24 GB and 16,384 CUDA cores on a medium-speed network.
- The baseline network specification is 400/300 Mbps.
- System RAM at 64 GB DDR4 and storage at 1 TB NVMe SSD are listed as not weighted.
- The compound multiplier for a fully baseline setup sums to 0.97.
- At that multiplier, 100 hours worked in a 168-hour epoch pays approximately 5.95 RENDER.
Worth noting: The Render Network Foundation publishes the full reward rubric in RNP-019, down to a 36% weighting on GPU architecture and a 4% weighting on CPU. A prospective operator can calculate expected earnings before buying hardware, which is rare disclosure for a decentralised compute market.
Salad Subnet Integration Statistics
- Salad Gateway Service revenue splits 60% to Salad as the network operator, 5% to the Render Foundation, and 35% to BME to be burned.
- The year-one projection splits approximately 73% to SCE and 27% to SGS.
- At an assumed RENDER price of US$2.00 for illustration, initial monthly rewards land near 88,000 RENDER against estimated burns of 95,000 RENDER.
- Those mechanics imply a trend of around 8.1% more burns than rewards.
- Salad began exploring onchain, token-based transactions in mid 2025, with the expectation of becoming a top DePIN protocol by revenue.
Salad chose not to launch its own token, citing the Render team, infrastructure, and community as the strongest foundation it could build on. Moving a live compute marketplace onto an onchain settlement layer tests whether Blockchain rails can carry production infrastructure payments at scale.
Render Network Artist Grant and Usage Statistics
- The Foundation funded 276 artist grants across 25+ countries in 2025 to date.
- Usage reflects continued use from repeat users and growing interest from new users discovering the network’s capabilities.
- OTOY, a key ecosystem partner, continues to leverage the network, particularly for the Roddenberry Archive.
- Governance also passed RNP-021, expanding RNP-019 to include enterprise-grade compute.
- Multi-part grants, continuations for existing artists, and referral-issued grants all count toward the annual total.
Growth that more than halves in a year while the network adds a compute subnet is the figure worth watching. Capacity and demand are being added on different curves. Our statistics desk has seen adoption metrics hold more signal than any price series, and the Foundation’s own filing says the same here.
Render Network Governance Statistics
- The RNP-021 community vote on enterprise-grade compute drew 4.5 million RENDER in favour against 54,500 on 11/7/2025.
- The RNP-020 node operator forward guidance policy drew 906,900 RENDER in favour against 3.3 million on 11/8/2025.
- The RNP-019 Render Compute Network final vote closed on 4/30/2025.
- The RNP-018 Year 2 emissions final vote closed on 12/18/2024.
- The RNP-006 Solana Upgrade and Emission Schedule final vote closed on 11/29/2023.
A rejected proposal is a useful detail in that record. RNP-020 was lost by a wide margin, which shows the vote is contested rather than procedural. Venue-level competition around the token sits in the wider crypto exchange market data.
RENDER Market Statistics
- RENDER traded at $1.52 at the September 6, 2026 snapshot.
- Twenty-four-hour trading volume was $42,483,315.
- The recorded all-time low is $0.03665669, set on 2020-06-16.
- The recorded all-time high is $13.53, set on 2024-03-17.
| Market measure | Value at the 2026-09-06 snapshot |
|---|---|
| Price | $1.52 |
| Market capitalisation | $787,012,318 |
| Fully diluted valuation | $809,404,498 |
| 24-hour trading volume | $42,483,315 |
Source: CoinGecko API, September 6, 2026
Market figures move continuously, so every number above carries its snapshot timestamp. No price target and no forecast appear anywhere here. Nothing above should be read as a view on where the token goes next, and comparable liquidity context sits in the decentralized finance market data.
What is the all-time high price of Render coin?
RENDER’s recorded all-time high is $13.53, and CoinGecko dates that high to 2024-03-17. That reading comes from an aggregated cross-exchange series, not a single venue. An individual exchange may show a slightly different peak for the same session.
The all-time low sits at the other end of the same series. CoinGecko records an all-time low of $0.03665669 on 2020-06-16, which predates both the Solana migration and the burn and mint equilibrium.
How far below its all-time high does RENDER trade?
CoinGecko’s snapshot records an all-time-high change of -88.78918% as of September 6, 2026. Readers asking why RENDER crypto is falling are usually asking about that distance from the peak. The drawdown figure is the sourced answer. No primary source attributes an individual price move to a cause, so no such attribution appears here.
Reading a drawdown as a signal is where statistics stop, and speculation starts. The measurable inputs above are frame throughput, node counts, emissions, burns, and governance outcomes, and those describe what the network is actually doing.
Conclusion
Render Network statistics come down to a gap between two ledgers. The September 2026 dashboard read shows 79,720,724 frames rendered and 5,600 total nodes since inception. Cumulative burn of 1,535,392 RENDER stays far below the 9,126,804 RENDER allocated in the first emission year alone. Governance has since held emissions for the third year at 5.9 million RENDER.
RNP-021 separately raised the baseline job rewards for an RTX 4090 from 10 RENDER to 25 RENDER per epoch. Node operators get the most practical use out of that, since the published rubric lets them price expected earnings before buying hardware. Anyone comparing supply figures across sources now gets both readings side by side: the Foundation’s 555,591,896 and CoinGecko’s 518,772,101. The reconciliation ladder above explains the distance between them.